Liza Stark is an interdisciplinary designer, artist, and educator based in NYC. Her research investigates the intersection of craft, un/learning, and technology as a space to explore what worlds might emerge by stitching together materials, tools, and stories historically coded as disparate. Her practice combines traditional and conductive fabrics with bespoke circuits and software to produce unexpected interventions at a human scale. These intraordinary, playful interactions mediate alternative social fabrics grounded in presence and care.
Her projects include feminist revisionist history zines, talking memory quilts, and organizing a residency program. She has designed games at the pioneering middle school Quest to Learn and created playful learning experiences around the country with the Institute of Play, littleBits, PETLab, and others. She has taught various studio and elective courses on electronics, programming, eTextiles, wearables, and theory in the Design and Technology program at Parsons for ten years. She is currently the Senior Manager of Curriculum at Girls Who Code where she leads a team responsible for designing and bringing high quality, equity-focused CS curriculum to students across the US.
Her work has been shown internationally at the Center for Craft, The Mill at Prairie Ronde, Houston Center for Contemporary Craft, the International Symposium on Wearable Computers, the Wassaic Project, NYCxDESIGN Week, Moulins Paillard, Maker Faire, Open Hardware Summit, CIANT, the Tangible, Embedded, and Embodied Interaction Conference, Game Developers Conference, and has been featured in publications such as Handmade Electronic Music, Buzzfeed, Polygon, WNYC, and more.